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WHY WAS THE KEEP ON THE BORDERLANDS THE BEST D&D MODULE EVER?
Did you know the best-selling D&D module ever wasn't Tomb of Horrors? Vecna, tieflings and the drow had never been heard of, and Greyhawk, Ravenloft and the Forgotten Realms were a thing of the future. Selling over a colossal million copies, it was The Keep on the Borderlands. How did it reach 1,000,000+ copies? How many players ventured into the Caves of Chaos for their first dungeon crawl? And how many characters were lost to the goblins, orcs and cultists that dwelt in the caves?
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